Template:BuffEffect
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Documentation
This is a template used for buffs on trinkets and certain hero and enemy skills. Its primary use is for consistent formatting of buffs across the whole site.
{{{1}}}
is the effect type;{{{2}}}
is the sub-type.val=
is the value.+
and%
are provided within the formula and should not be entered manually;+
will not be shown if the value is negative.cond=
is the conditional form;cval=
is the value for the conditional (e.g. HP percentage, Torch limit).p=
anddur=
are base chance and duration, respectively, and should only be used for buffs on hero abilities.
List of Types/Sub-types
Buffs and conditionals not used in-game are marked with *.
Type | Sub-type | Example | Output |
---|---|---|---|
res
|
bleed
|
{{BuffEffect|res|bleed|val=20}}
|
+20% Bleed Resist |
blight
|
{{BuffEffect|res|blight|val=50}}
|
+50% Blight Resist | |
debuff
|
{{BuffEffect|res|debuff|val=20}}
|
+20% Debuff Resist | |
dm
|
{{BuffEffect|res|dm|val=20}}
|
+20% Debuff/Mark Resist | |
stun
|
{{BuffEffect|res|stun|val=30}}
|
+30% Stun Resist | |
disease
|
{{BuffEffect|res|disease|val=20}}
|
+20% Disease Resist | |
sd
|
{{BuffEffect|res|sd|val=20}}
|
+20% Symptom/Disease Resist | |
move
|
{{BuffEffect|res|move|val=-20}}
|
-20% Move Resist | |
trap
|
{{BuffEffect|res|trap|val=20}}
|
+20% Trap Disarm Chance | |
death
|
{{BuffEffect|res|death|val=10}}
|
+10% Death Blow Resist | |
skill
|
bleed
|
{{BuffEffect|skill|bleed|val=20}}
|
+20% Bleed Skill Chance |
blight
|
{{BuffEffect|skill|blight|val=-15}}
|
-15% Blight Skill Chance | |
debuff
|
{{BuffEffect|skill|debuff|val=20}}
|
+20% Debuff Skill Chance | |
stun
|
{{BuffEffect|skill|stun|val=35}}
|
+35% Stun Skill Chance | |
daze
|
{{BuffEffect|skill|daze|val=30}}
|
+30% Stun/Daze Skill Chance | |
move
|
{{BuffEffect|skill|move|val=-20}}
|
-20% Move Skill Chance | |
heal
|
{{BuffEffect|skill|heal|val=33}}
|
+33% Healing Skills | |
stressheal
|
{{BuffEffect|skill|stressheal|val=33}}
|
+33% Stress Skills | |
death
|
{{BuffEffect|skill|death|val=25}}
|
+25% Death Blow Dealt Chance | |
stress
|
{{BuffEffect|skill|stress|val=20}}
|
+20% Stress Dealt | |
dur
|
bleed *
|
{{BuffEffect|dur|bleed|val=50}}
|
+50% Bleed Duration |
blight
|
{{BuffEffect|dur|blight|val=50}}
|
+50% Blight Duration | |
guard
|
{{BuffEffect|dur|guard|val=66}}
|
+66% Guard Duration | |
restore
|
{{BuffEffect|dur|restore|val=33}}
|
+33% Restoration Duration | |
horror
|
{{BuffEffect|dur|horror|val=33}}
|
+33% Horror Duration | |
stat
|
hp
|
{{BuffEffect|stat|hp|val=20}}
|
+20% MAX HP |
dodge
|
{{BuffEffect|stat|dodge|val=-10}}
|
-10 DODGE | |
prot
|
{{BuffEffect|stat|prot|val=25}}
|
+25% PROT | |
spd
|
{{BuffEffect|stat|spd|val=-3}}
|
-3 SPD | |
acc
|
{{BuffEffect|stat|acc|val=10}}
|
+10 ACC | |
crit
|
{{BuffEffect|stat|crit|val=5}}
|
+5% CRIT | |
dmg
|
{{BuffEffect|stat|dmg|val=15}}
|
+15% DMG | |
rec
|
dmg
|
{{BuffEffect|rec|dmg|val=-25}}
|
-25% DMG Taken |
crit
|
{{BuffEffect|rec|crit|val=8}}
|
+8% Crits Received Chance | |
stress
|
{{BuffEffect|rec|stress|val=-10}}
|
-10% Stress Received | |
heal
|
{{BuffEffect|rec|heal|val=-25}}
|
-25% Healing Received | |
stressheal
|
{{BuffEffect|rec|stressheal|val=-10}}
|
-10% Stress Heal Received | |
food
|
{{BuffEffect|food|val=-100}}
|
-100% Food Consumed | |
virtue
|
{{BuffEffect|virtue|val=25}}
|
+25% Virtue Chance | |
scouting
|
{{BuffEffect|scouting|val=25}}
|
+25% Scouting Chance | |
surprise
|
p
|
{{BuffEffect|surprise|p|val=-20}}
|
-20% Chance Party Surprised |
m
|
{{BuffEffect|surprise|m|val=20}}
|
+20% Chance Monsters Surprised | |
random
|
{{BuffEffect|random|val=5}}
|
+5% Random Target Chance | |
bypass
|
{{BuffEffect|bypass}}
|
Bypass Guard | |
cantbe
|
mark
|
{{BuffEffect|cantbe|mark}}
|
Can't Be Marked |
guard
|
{{BuffEffect|cantbe|guard}}
|
Can't Be Guarded |
List of Conditionals
Conditional | Value | Example | Output |
---|---|---|---|
camp
|
{{BuffEffect|skill|stressheal|val=33|cond=camp}}
|
+33% Stress Skills while Camping | |
ranged
|
{{BuffEffect|stat|acc|val=15|cond=ranged}}
|
+15 ACC Ranged Skills | |
melee
|
{{BuffEffect|stat|crit|val=6|cond=melee}}
|
+6% CRIT Melee Skills | |
afflict
|
{{BuffEffect|stat|dmg|val=25|cond=afflict}}
|
+25% DMG if Afflicted | |
pos
|
1 -4
|
{{BuffEffect|stat|dmg|val=20|cond=pos|cval=1}}
|
+20% DMG if in position 1 |
size
|
1 -4
|
{{BuffEffect|stat|crit|val=5|cond=size|cval=2}}
|
+5% CRIT vs size 2 |
torcha
|
0 -100
|
{{BuffEffect|stat|dmg|val=10|cond=torcha|cval=75}}
|
+10% DMG if Torch above 75 |
torchb
|
0 -100
|
{{BuffEffect|stat|spd|val=2|cond=torchb|cval=26}}
|
+2 SPD if Torch below 26 |
hpa
|
0 -100
|
{{BuffEffect|stat|acc|val=15|cond=hpa|cval=60}}
|
+15 ACC if HP above 60% |
hpb
|
0 -100
|
{{BuffEffect|res|bleed|val=20|cond=hpb|cval=40}}
|
+20% Bleed Resist if HP below 40% |
stressa
|
0 -100
|
{{BuffEffect|food|val=-100|cond=stressa|cval=50}}
|
-100% Food Consumed if Stress above 50 |
stressb *
|
0 -100
|
{{BuffEffect|stat|dmg|val=-15|cond=stressb|cval=100}}
|
-15% DMG if Stress below 100 |
dd
|
{{BuffEffect|stat|dodge|val=20|cond=dd}}
|
+20 DODGE at Death's Door | |
cc
|
{{BuffEffect|res|stun|val=-10|cond=cc}}
|
-10% Stun Resist if has Crimson Curse | |
bl
|
{{BuffEffect|stat|dodge|val=15|cond=cc|cval=bl}}
|
+15 DODGE if Crimson Curse - Bloodlust | |
wst
|
{{BuffEffect|stat|hp|val=40|cond=cc|cval=wst}}
|
+40% MAX HP if Crimson Curse - Wasting | |
first
|
{{BuffEffect|stat|spd|val=8|cond=first}}
|
+8 SPD on First Round | |
firsta
|
{{BuffEffect|stat|spd|val=-3|cond=firsta}}
|
-3 SPD after First Round | |
attacked
|
(string)
|
{{BuffEffect|stat|dmg|val=30|cond=attacked|cval=eldritch}}
|
+30% PROT When Attacked By Eldritch |
vs
|
(string)
|
{{BuffEffect|stat|dmg|val=25|cond=vs|cval=eldritch}}
|
+25% DMG vs Eldritch |
mark
|
{{BuffEffect|stat|acc|val=10|cond=vs|cval=mark}}
|
+10 ACC vs Marked | |
stun
|
{{BuffEffect|stat|crit|val=5|cond=vs|cval=stun}}
|
+5% CRIT vs Stunned | |
bleed
|
{{BuffEffect|stat|crit|val=8|cond=vs|cval=bleed}}
|
+8% CRIT vs Bleeding | |
blight
|
{{BuffEffect|stat|dmg|val=20|cond=vs|cval=blight}}
|
+20% DMG vs Blighted | |
afflict
|
{{BuffEffect|stat|dmg|val=25|cond=vs|cval=afflict}}
|
+25% DMG vs Afflicted | |
while
|
guarding
|
{{BuffEffect|skill|stressheal|val=40|cond=while|cval=guarding}}
|
+40% Stress Skills while Guarding |
guarded
|
{{BuffEffect|stat|dmg|val=25|cond=while|cval=guarded}}
|
+25% DMG while Guarded | |
bleed
|
{{BuffEffect|stat|acc|val=-10|cond=while|cval=bleed}}
|
-10 ACC while Bleeding | |
blight *
|
{{BuffEffect|stat|acc|val=-10|cond=while|cval=blight}}
|
-10 ACC while Blighted | |
stealth
|
{{BuffEffect|stat|dodge|val=20|cond=while|cval=stealth}}
|
+20 DODGE while Stealthed | |
loc
|
catacombs
|
{{BuffEffect|scouting|val=10|cond=loc|cval=catacombs}}
|
+10% Scouting Chance in Catacombs |
treasury
|
{{BuffEffect|scouting|val=10|cond=loc|cval=treasury}}
|
+10% Scouting Chance in Treasury | |
caverns
|
{{BuffEffect|scouting|val=10|cond=loc|cval=caverns}}
|
+10% Scouting Chance in Caverns | |
exposed_interior
|
{{BuffEffect|scouting|val=10|cond=loc|cval=exposed_interior}}
|
+10% Scouting Chance in Exposed Interior | |
skill
|
(string)
|
{{BuffEffect|rec|heal|val=25|cond=skill|cval=Wyrd Reconstruction}}
|
Wyrd Reconstruction: +25% Healing Received |
inv
|
(string)
|
{{BuffEffect|skill|bleed|val=50|cond=inv|cval=Dog Treats}}
|
+50% Bleed Skill Chance if Dog Treats in inventory |